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Blind is an affliction in which, a blinded familiar has a chance to miss all its attack for x turns.

When a blinded familiar attacks, it may miss, and in that case the target familiar takes no damage or other effects associated with the attack (like afflictions or debuff).

When a blinded familier attacks and missed, the defending party can still proc reactive skills to react to the attack.

Blind only affects attacks. It does not affect other skill functions such as healing, revive, etc. That means, for example, Syphon can never be "missed".

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