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Skills can be used by familiars in battle to gain an edge over foes. Some Skills boost allies stats, some heal, some are designed to do extra damage, or damage multiple foes.

Skills can level. Every familiar starts with a skill at level one, and through the Rite of Blood Brothers can level up to twenty. The higher the Skill level, the higher the proc rate (chance that it will get used in battle). The Proc rate can be found on a familiar detail page as a percentage.

Some skills can be added to the Warlords. A list of sacrificiable skills can be found here: Sacrificable Skills


Offensive Skills

Stat Based Skills

There are currently four Stat based classifications:

ATK Based
DEF Based
WIS Based
AGI Based

Position Dependency

Another skills classification is by its position dependency:
Position Dependent
Position Independent

Skill Attack Patterns

There are six skill attack patterns.
Sweeping skills are those that attack multiple times but hit each familiar only once. e.g. Scythe Storm
AoE skills are those that attack once, but hit multiple enemies. e.g. Thundercloud
Multi-Attack skills are those that attack multiple times and can hit the same foe more than once. e.g. Berserk
Single-Attack skills are those that attack a single target. e.g. Dervish
Fork-Attack skills are those that attack in the following pattern: one directly ahead, and one on each side in multi-hit typically 4-2-1-3-5 sequence. Certain Fork-attack skills only hit 2 or 3 foes.
Varies skills are those that attack with a random outcome, triggering other skills that use any other attack pattern.

Opening Skills

Buffs are skills that raise stats or increase proc rates. e.g. Rally Cry

Debuffs are skills that lower stats or silence foes. e.g. Sealed Lips

Ward skills reduce incoming damage based on their type; Physical, Magical, or Breath. e.g. Bulwark

Please note that most opening skills *do* stack.  Breath Ward, Veil of Protection, Magic Ward 2, Bulwark, and Blade Ward 2 are examples of opening skills that do not stack.

Reactive Skills

Skills triggered upon the enemy team attacking. e.g. Payback or Syphon

Upon Death Skills

Skills triggered upon the death of your familiar, and it is exempted from any buff/debuff/affliction skills.

A list of skills that trigger upon death can be found here: Upon Death Skills

Passive Skills

Skills that always take effect during battles. The higher the level, the higher the effect. They can be leveled up with Specter Figure Specter and Amber Specter Figure Amber Specter

Subcategories

This category has the following 200 subcategories, out of 1,235 total.

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