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S&D Common acronym for Shield & Dagger, a skill used to block and counter for any familiar in battle. See: Shield & Dagger
Sac Sacrifice. To add the skill of a familiar to your warlord. See: Add New Skill
Sanguine Shade A familiar earned during events and at certain PvP streak marks. It is a type of Offering and adds 300 Skill XP when used in the Rite of Blood Brothers.
Scarlet Coin A coin purchased using 300 Blood Coins or awarded for certain levels of performance in Events. See: Scarlet Coin
Scarlet Pact A Pact purchased using a Scarlet Coin. See: Cemetery
ScP Common acronym for Stormcaller Pinion, a powerful position independent WIS attack used by Warlords.
Shade A familiar earned during events and at certain PvP streak marks. It is a type of Offering and adds 100 Skill XP when used in the Rite of Blood Brothers.
Silver Coin An item found in chests and as other rewards, used to purchase a Silver Pact.
Silver Pact A Pact purchased using a Silver Coin, with better familiars than a Copper Pact.
Single Target A designation for a skill that strikes once and hits one target only, e.g. Massive Assault.
Skill(s) Skills are used by familiars in battle to gain an edge over foes. Some Skills boost allies stats, some heal, some are designed to do extra damage, or damage multiple foes.
Skill XP Experience added to the skill of a Familiar through the Rite of Blood Brothers.
Smurf An account with 3-men brigade & very strong familiars. Mostly used in PvP event to gain advantage on both the points & morale/energy recovery via fast level up of warlord. Considered as cheating by a majority of players.
Special Dungeons An event featuring three towers and event specific familiars designed to test players. See Category:Special Dungeons.
Special Elite Bonus A multiplier awarded at the beginning of raid boss battles for brigades which use 2 or more EP4, EP1, EP2, L1, or L2 Event Elites. This bonus only applies to the qualifying elites.
Standard Attack A regular attack made during PvP or Raid Boss Battles, uses one Morale.
Sweeping A designation for a skill that hits multiple targets from left to right, e.g. Slashing Blade. Contrast with Multi-Hit, which hits multiple targets but does not need to do so from left to right.
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